Patch 1.34 already?
Well, that’s kind of a joke, which I am not very versed in delivering.
Yes, WWIIOL: 1.34 was finally released this week. Man it seems like forever since we patched the live game, but it really hasn’t been a long-long time. With the smallish staff that we have, I actually think we did an decent job considering all of the things that this patch includes…not only data-wise (the stuff that the player can actually see or quantify), but the “under-the-hood” stuff. The biggest reason to celebrate the release: the Yanks came!
Go here if you want to see the official patch notes.
Now, once I get the PIAT work done, I’ll be back on Grome. I hope to god that I haven’t forgotten the shit I already learned on that software.
Personal stuff continues. Work on my project “The Wreck” has slowed a bit. Been so busy at work that I get home and I want to relax, don’t feel much like penciling 1-2 comic pages. With the holidays coming up and my house being flooded with family members, I don’t see it picking up until after the 1st of the year. I am going to make a conscious effort to work on it though. All six issues are written, scripted and ready to be penciled. Here is a link to an initial page for it. It’s still early in development and it’s pretty sparse but since my readership is not the biggest here at this blog, I’m ok giving out the link. The Wreck





