Archive for March, 2010

Programming can be fun?

Although I am not doing any of that, just scripting, Oliver (KFS1-one whatever) just got done throwing together a little app that allows us to search the project for duplicate file names.  I am sure I am over-simplifying the description, but it is handy and will be a great time saver when (and if) we […]

Unreal is…well unreal.

So lately, I have been spending my spare time back in JEdit and UncodeX trying to learn classes, sub-classes, functions, arrays and other such things in order to get basic functionality within UDK (Unreal Dev Kit).  It’s fun, but frustrating.  I am an artist after all and things that contain variables and strings just confuse […]