Archive for July, 2012

Long time, no post….or how I spent my summer, so far.

Wow, it’s been a long while since I posted here. I have been working hard on learning Grome for Rapid Assault, and actually built a couple of maps using it. ¬†Very powerful tool. ¬†Between that and managing our external art sources I haven’t had much time for anything, which includes my own little labor of […]